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GAMESERVER-INSTALL
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GAMESERVER-INSTALL .DE · BY RUMPEL

The Front - Server erstellen (Windows)

Variante 1 Ganz einfach wie oben im Video schon beschrieben wurde den Steam Client auf den Windows Root Server einrichten.

Aktualisiert 23.10.2026 12 Min. Lesezeit 7762 Aufrufe von rumpel

Variante 1 

Ganz einfach wie oben im Video schon beschrieben wurde den Steam Client auf den Windows Root Server einrichten. Das Spiel herunterladen und den Server direkt über den Manager erstellen.

Variante 2.

Erstellt euch als erstes eine The Front-Install.bat diese sieht wie folgt aus. Legt diese in das Verzeichnis eures Steamcmd ab.

Tragt nun euer Login und Pass an den bestimmten stellen ein und hinterlegt euern Pfad zum Server.

Ps.funktioniert aber auch mit anonymous

 

Batch / CMD
Batch / CMD2 Zeilen
@echo offstart "" steamcmd.exe +login USER PASS +force_install_dir "C:\Some\Path\Where\You\Want\Game\Server\Files\To\Go" +app_update 2612550 validate +quit

Startet nun mit einem Rechtsklick als Adminstrator die The Front-Install.bat folgt den Anweisungen.

Nach erfolgreicher Eingabe des Steam Guard Code wird euer Server heruntergeladen.

Erstellt nun eine ServerStart.bat mit folgenden Inhalt ändert die Ports, IP, SteamID64 sowie die Pfad angaben.

Batch / CMD
Batch / CMD1 Zeile
start "" "C:\PATH\TO\YOUR\FILES\ProjectWar\Binaries\Win64\TheFrontServer.exe" ProjectWar ProjectWar_Start ?Listen?MaxPlayers=8 -server -game -QueueThreshold=8 -ServerName="YOUR SERVER NAME" -ServerAdminAccounts=STEAM64ID;STEAM64ID;STEAM64ID -log log=log.log -locallogtimes -EnableParallelCharacterMovementTickFunction -EnableParallelCharacterTickFunction -UseDynamicPhysicsScene -OutIPAddress=YOUR_PUBLIC_IP -port=PORT -BeaconPort=PORT+1 -QueryPort=PORT+2 -Game.PhysicsVehicle=false -ansimalloc -Game.MaxFrameRate=35 -ShutDownServicePort=PORT+3

haben wir das getan erstellen wir nebenbei noch eine ServerConfig.ini mit folgenden werten...

INI
INI122 Zeilen
[BaseServerConfig]ServerName=ServerNameServerPassword=QueueThreshold=40ServerFightModeType=1IsCanSelfDamage=1IsCanFriendDamage=1ClearSeverTime=2023-10-11UseSteamSocket=0Port=5008BeaconPort=5009ShutDownServicePort=5010SaveWorldInterval=300GMOverlapRatio=1IsUnLockAllTalentAndRecipe=0GMBagInitGirdNum=40GreenHand=1CharacterInitItem=GMDeathDropMode=1GMDeathInventoryLifeSpan=1800CorpsePickAuthority=2GMCanDropItem=1GMCanDiscardItem=1GMDiscardBoxLifeSpan=300GMRebirthBaseCD=10GMRebirthExtraCD=1GMPenaltiesMaxNum=5GMPenaltiesCD=600ConstructEnableRot=1GMAttackCityCdRatio=1OpenAllHouseFlag=0IsCanChat=1IsShowBlood=1SensitiveWords=1HealthDyingState=1UseACE=1ServerAdminAccounts=SteamID64IsShowGmTitle=1PlayerHotDefAddRate=1PlayerIceDefAddRate=1HeadNameDisplayDist_Team=200HeadNameDisplayDist_Enemy=20PlayerDeathAvatarItemDurableRate=0PlayerDeatShortcutItemDurableRate=0GMCraftTimeRate=1PlayerAddExpRate=1PlayerKillAddExpRate=1PlayerFarmAddExpRate=1PlayerCraftAddExpRate=1MoveSpeedRate=1JumpRate=1PlayerLandedDamageRate=1PlayerMaxHealthRate=1HealthRecoverRate=1PlayerMaxStaminaRate=1StaminaRecoverRate=1PlayerStaminaCostRate=1PlayerMaxHungerRate=1GMHungerDecRatio=1GMBodyHungerAddRate=1MaxBodyWaterRate=1GMWaterDecRatio=1GMBodyWaterAddRate=1MaxBreathRate=1BreathRecoverRate=1PlayerBreathCostRate=1GMPlayerHealthRate=1GMFoodDragDurationRate=1NpcRespawnRatio=1AnimalBodyStayTime=300HumanBodyStayTime=10GMNPCLootableItemRatio=1NpcSpawnLevelRatio=1WildNPCDamageRate=1WildNPCHealthRate=1WildNPCSpeedRate=1CityNPCLevelRate=1CityNPCDamageRate=1CityNPCHealthRate=1CityNPCSpeedRate=1CityNPCNumRate=1NpcDisplayDistance=50GMInventoryGainRate=1GMCityATKNPCLootItemRatio=1GMMaxHouseFlagNumber=1GMSetGJConstructMaxNumRatio=1GMHFTrapMaxNum=0GMHFTurretMaxNum=0GMConstructDefenseRatio=1GMTrapDefenseRatio=1GMTurretDefenseRatio=1GMTrapDamageRatio=1GMTurretDamageRatio=1GMConstructMaxHealthRatio=1GMConstructReturnHPRatio=1GMHouseFlagRepairHealthRatio=1GMTTC_Oil_Rate=1GMWaterCollecter_Rate=1GMTTC_Ore_Rate=1GMTTC_Fish_Rate=1CHFDamagedByPlayer=1CHFDamagedByVehicle=1CHFDamagedByNpc=1GMHouseFlagExcitantTime=3GMMaxRetrieveProductsRate=1GMTreeGainRate=1GMBushGainRate=1GMOreGainRate=1GMCropVegetableReapRatio=1GMFleshGainRate=1GMCropVegetableGrowRatio=1GMMeleeNpcDamageRatio=1GMRangedNpcDamageRatio=1GMMeleePlayerDamageRatio=1GMRangedPlayerDamageRatio=1GMMeleeConstructDamageRatio=1GMRangedConstructDamageRatio=1GMToolDamageRate=1GMDurabilityCostRatio=1GMVehiclePlayerDamageRatio=1GMVehicleConstructDamageRatio=1GMVehicleDamageRate=1

Variante 3

The Front - Server Erklärung warum einige Server nicht funktionieren.

Server Tags

Config
Config9 Zeilen
0 = PVP1 = PVE2 = EXP Multiplikatior3 = GatheringRate4 = Keep Inventory5 = 45d Wipe6 = 15d Wipe7 = 30d Wipe8 = 60d Wipe (Bearbeitet)

Nüzliche Einstellung für euern Server 

Text
Text1 Zeile
 -GMOverlapRatio=2 -GreenHand=true -GMDeathInventoryLifeSpan=3600 -GMAttackCityCdRatio=2 -SensitiveWords=true -UseACE=true -ServerAdminAccounts="000000000000" -PlayerAddExpRate=2 -PlayerKillAddExpRate=4 -HealthRecoverRate=1.5 -PlayerStaminaCostRate=0.75 -GMWaterDecRatio=0.5 -PlayerBreathCostRate=0.25 -NpcSpawnLevelRatio=2 -WildNPCHealthRate=1.1 -GMTrapDamageRatio=1.5 -GMTurretDamageRatio=1.25 -GMTTC_Ore_Rate=4 -GMMaxRetrieveProductsRate=2

WindowsGSM

GSM The Front Plugin

Variante 4

Hier haben wir  für euch mal unseren Final Start Parameter für euren Server...

Text
Text1 Zeile
ProjectWar ProjectWar_Start?DedicatedServer?MaxPlayers=80 -server -game -ConfigServerName="xxxxxxxxx" -Port=5678 -QueryPort=27015 -BeaconPort=5679 -ShutDownServicePort=5680 -OutIPAddress=xx.xxx.xxx.xxx. -QueueThreshold=80 -ServerAdminAccounts=Deine ID64 -EnableParallelCharacterMovementTickFunction -EnableParallelCharacterTickFunction -UseDynamicPhysicsScene -fullcrashdumpalways -Game.PhysicsVehicle=false -ansimalloc -Game.MaxFrameRate=35 -MaxQueueSize=50 -QueueValidTime=120 -SteamServerName="Dein ServerName" -ServerTitle="Discord : https://discord.gg/CUuhuDbq | Teamspeak : 85.114.128.7" -ServerTags="1,2,3" -ServerID="26046750" -stdout -FullStdOutLogOutput

Denkt an die Portfreigabe.

Nach erfolgreicher Freigabe ist es nun Zeit den Server zu starten.

Viel Spaß  

euer

rumpel

Antworten aus dem Forum

RagnarMG · 13.10.2023, 03:13 Uhr

Hier eine zusätzliche Ergänzung.

Alle bisher bekannten Admin Commands:

Running Server Commands
To log in as admin do the following steps:

Make sure your UID is set in your GameUserSettings.ini or launch params (per our install guide) and then hit the ` Backtick key next to the 1 key at the top. This will open up the command window in game.

For some commands, you will need a user's Steam64ID. You can obtain that by going to SteamID.io, adding their Steam account name, and then copying the data from the Steam64 value.

Batch / CMD
Batch / CMD314 Zeilen
List of Admin CommandsGodAllows your character to go into God mode which prevents your character from being harmedFlyAllows you to fly around the mapWalkReverts to walk mode for your characterSloMode [0-1000]Default is 1. Defines how fast your server runs, useful when combined with Fly command to navigate around mapGMAddItems [itemID] [amount] [playerID] (if playerID is not entered, this command will default to yourself)Give item to playerAddTargetPlayerExp [playerID] [EXP value]Command + Account ID + EXPGMSpawnNPCByLocation [creatureID] [level] [coordinate x] [coordinate y] [coordinate z]Does the same as below but without the player idGMSpawnNPCByPlayerGuid [creatureID] [level] [amount] [distance (in meters)] [playerID]Spawn specified creature ID (if playerID is not entered, this command will default to yourself)GotoPlayerByAccount [playerID]Takes you to the playerRelocatePlayerToGM [playerID]Allows you to move a player to yourselfDestroyPlayerByGUID [playerID]Allows you to kill the player specifiedGMClearInventory [playerID]Clears a players inventoryUnlockTargetAllRecipe [playerID]Unlocks all recipes for a player ("self" to use on self)UnlockTargetAllTalent [playerID]Unlocks all Talents ("self" to use on self)KickPlayerOff [playerID]Allows you to kick a player from the serverBanPlayer [playerID] loginAllows you to ban a player from logging back into the serverPermitPlayer [playerID] loginAllows you to unban a playerBanPlayer [playerID] chatAllows you to ban a player from using the in game chatPermitPlayer [playerID] chatAllows you to permit a player to use the in game chatCloseServerClose serverSaveWorldSave server dataSetTime [time value]Set world timeSetWeather [weather ID] [region ID]Sets the server weatherhide 1(Enabled)/0 (Disabled)Renders monster, player, NPC, or defensive structure invisible.SetAttribute 36 (attribute number) [value]sets speedGhostEnables flight and removes character collision, allowing them to pass through objects.PerspectiveConstruct 0 (don't display)/1 (display)Displays structure names and structure owner names, making it easier to find buildings on the map.PerspectivePlayer 0 (don't display)/1 (display)Displays player names, making it easier to find players.goto x y zCommand + coordinatesClearAllNPCKills all spawned NPCsSetPlayerScaleRate [scale]Changes the size of your character model.ClearAllPlayersGodModeAffects all players on the current server.ActivateInfiniteStamina 1 (Enabled)/0 (Disabled)Enable/disable infinite staminaActivateIgnoreEnvironment 1(Enabled)/0 (Disabled)Enable/disable environmental immunityActivateInfiniteRecoverHealth 1 (Enabled)/0 (Disabled)Recovers Max HP every second.KillGuildAll 1If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. Upon death/destruction, items will be dropped.KillGuildAll 0If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected. Upon death/destruction, items will not be dropped.KillRadiusGuildConstruct 1 [radius (in meters)]Command + radius parameter. If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.KillRadiusGuildConstruct 0 [radius (in meters)]Command + radius parameter. If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.KillRadiusGuildVehicle 1 or 0 [radius (in meters)]If target player is not on a squad, only they will be affected. If target player is on a squad, the whole squad will be affected.ClearAttackCityCD [Player ID]Clears target player's supply cooldown.SetEnableSuperKillEnables one-hit kills on creatures, vehicles, and structures (guns can also destroy structures).JoinGuildSelect a squad before entering this command.SetGuildAdmin 1/0You will become the squad captain, and the original squad captain will be demoted to a member. This function is only for GM operation.ForcedChangeGuildName [squad GUID] [new squad name]Squad ID + new name; must pass duplicate name detection.JoinGuildByGuid [squad GUID]Command + squad ID (ignores squad player limit).KillInteractObjectKills unit you are facing (any structure, creature, vehicle).GMCreatorMode Enable state (1 Enabled, 0 Disabled)Crafting and repairing will not require materials.Shift+C and Shift+VEnables use of specific shortcut keys to switch to an overhead perspective of a player, at the same time enabling noclip, flight, and invulnerability.List of Server Advanced Settings CommandsSetQueueThreshold [amount]The max number of players on your serverSetMaxQueueSize [amount]The max number of players on your serverSetIsCanSelfDamage 0(Disable)/1(Enable)Allows players to damage themselvesSetIsCanFriendDamage 0 (Disable)/1 (Enable)Allows squadmates to damage each otherSetCanChat 1 (Allowed)  0 (Not allowed)When disabled, prevents players from sending chat messages in-gameMailAttchEnable 0 (Not allowed)/1 (Allowed)When disabled, prevents receiving attachments in-gameSetSaveGameInterval [seconds]Server archive interval (in seconds)GMSetOverlapRatio [multiplier]Stack limit for each type of itemGMSetDeathDropMode [parameter]0 = No drops, 1 = Drop all, 2 = Drop inventory (does not include equipped or hotkey items)SetConstructDisableRot 1 (Disabled) 0 (Enabled)When enabled, structures will decayGMSetCanDropItem 0= No drops; 1= All dropWhen enabled, creatures and structures will drop items when killed/destroyedGMSetCanDiscardItem 0 (cannot discard)/1 (can discard)Set whether players can discard items.SetPlayerHealthDyingState 1 (Wounded state is enabled)/0 (Wounded state is disabled)Enables whether wounded state is triggered when HP falls to 0, or player immediately diesAddGM [Account ID] [GM level]Enter a 17-digit Steam ID. Use semicolons between each ID. GM level defaults to highest level (Lv. 25)RemoveGM [AccountID]Removes an admin. Format: AccountIDToggleGMTitleShow 0 (Not displayed)\1 (Displayed)Toggles special admin icon.GMSetDiscardBoxLifeSpan [time (in seconds)] (Default -1 to use default settings)Items discarded will disappear after this amount of timeGMSetDeathInventoryLifeSpan [time (in seconds)] (Default -1 to use default settings)Items dropped on death will disappear after this amount of timeSetAttackCityCdRatioMultiplies the cooldown time between supply deliveriesSetGMRebirthBaseCD [time (in seconds)]Basic revival cooldown durationSetGMRebirthExtraCD [time (in seconds)]Amount by which revival cooldown increases after multiple deathsSetGMPenaltiesMaxNum [times]Death penalty timesSetGMPenaltiesCD [time (in seconds)]Time after which stacked revival cooldowns are resetOpenAllHouseFlag 0 (Disabled)/1 (Enabled)Displays the location of other players' Beacons on the mapList of Character Survival CommandsSetPlayerHotDefAddRate [multiplier]Multiplies character Heat RES.SetPlayerIceDefAddRate [multiplier]Multiplies character Cold RES.SetFriendDisplayDistance [distance (in meters)]Max distance at which you can see a squadmate's name (in meters)SetEnemyDisplayDistance [distance (in meters)]Max distance at which you can see a non-squadmate's name (in meters)SetPlayerDeathAvatarItemDurableRate [multiplier]On death, the Durability of equipped items will fall by max Durability times this amount (does not affect drops)SetPlayerDeatShortcutItemDurableRate [multiplier]On death, the Durability of hotbar items will fall by max Durability times this amount (does not affect drops)GMSetCraftTimeRate [multiplier]Multiplies item crafting/repair time.SetPlayerAddExpRate [multiplier]Multiplies all XP earned.SetPlayerKillAddExpRate [multiplier]Multiplies XP earned from killing monstersSetPlayerFarmAddExpRate [multiplier]Multiplies XP earned from collecting resourcesSetPlayerCraftAddExpRate [multiplier]Multiplies XP earned from crafting itemsSetMoveSpeedRate [multiplier]Multiplies movement speedSetJumpHeightRate [multiplier]Multiplies jump heightSetPlayerLandedDamageRate [multiplier]Multiplies damage taken from falls.SetPlayerMaxHealthRate [multiplier]Multiplies max HP.SetLifeRecoverRate [multiplier]HP recovery will be multiplied by this value.SetPlayerMaxStaminaRate [multiplier]Multiplies max stamina.SetStaminaRecoverRate [multiplier]Stamina recovery will be multiplied by this value.SetStaminaConsumeRatio [multiplier]Multiplies stamina consumption speed.SetPlayerMaxHungerRate [multiplier]Max Fullness will be multiplied by this value.GMSetHungerDecRate [multiplier]Multiplies Fullness consumption speed.GMSetBodyHungerAddRate [multiplier]Multiplies amount of Fullness recovered by eating.SetBodyWaterMaximumRate [multiplier]Max Hydration will be multiplied by this value.GMSetWaterDecRate [multiplier]Multiplies Hydration consumption speed.GMSetBodyWaterAddRate [multiplier]Multiplies amount of Hydration recovered by drinking.SetBreathRecoverRate [multiplier]Multiplies max Oxygen.SetBreathRecoverRate [multiplier]Max Oxygen will be multiplied by this value.SetPlayerBreathCostRate [multiplier]Multiplies Oxygen consumption speed.GMSetPlayerHealthRate [multiplier]Multiplies amount of HP recovered from meds.GMSetFoodDragDurationRate [multiplier]Multiplies the duration of effect of food and meds.List of Vehicle CommandsSetVehiclePlayerDamageRatio [multiplier]Multiplies the amount of damage vehicles deal to players.GMSetVehicleDamageRate [multiplier]Multiplies the amount of resources collected by vehicles.List of NPC CommandsSetNpcRespawnRate [multiplier]Multiplies time before dead wild NPCs can respawn.SetAnimalBodyStayTime  [time (in seconds)]Animal NPC corpses will disappear after this amount of time (in seconds)SetHumanBodyStayTime  [time (in seconds)]Human NPC corpses will disappear after this amount of time (in seconds)GMSetNPCLootableItemRate [multiplier]Multiplies the amount of items dropped by a wild NPC on death.SetWildNPCDamageRate [multiplier]Multiplies the damage dealt by wild NPCs.SetWildNPCHealthRate [multiplier]Multiplies the HP of wild NPCs.SetWildNPCSpeedRate [multiplier]Multiplies the movement speed of wild NPCs.SetCityNPCLevelRate [multiplier]Multiplies the level of raid NPCs, making them more powerful.SetCityNPCDamageRate [multiplier]Multiplies the damage dealt by raid NPCs.SetCityNPCHealthRate [multiplier]Multiplies the HP of raid NPCs.SetCityNPCSpeedRate [multiplier]Multiplies the movement speed of raid NPCs.SetCityNPCNumRate [multiplier]Multiplies the total amount of raid NPCs summoned each round.SetNpcDisplayDistance [distance]Max distance at which you can see an NPC's name (in meters)GMSetInventoryGainRate [multiplier]Multiplies the amount of resources received upon collection.GMSetCityAtkNPCLootItemRate [multiplier]Multiplies the amount of items dropped by a raid NPC on death.List of Weapon combat CommandsSetMeleeNpcDamageRatio [multiplier]Multiplies melee weapon damage that characters deal to NPCs.SetRangedNpcDamageRatio [multiplier]Multiplies ranged weapon damage that characters deal to NPCs.SetMeleePlayerDamageRatio [multiplier]Multiplies melee weapon damage that characters deal to players.SetRangedPlayerDamageRatio [multiplier]Multiplies ranged weapon damage that characters deal to players.SetMeleeConstructDamageRatio [multiplier]Multiplies melee weapon damage that characters deal to structures.GMSetToolDamageRate [multiplier]Multiplies damage that tools deal to resources.GMSetDurabilityCostRate [multiplier]Multiplies durability lost when using tools, weapons, and armor.List of Collection Production CommandsGMSetMaxRetrieveProductsRate [max multiplier] (Default -1 means no upper limit is determined)Controls max gains from collection. This value must be bigger than other collection rates.GMSetTreeGainRate [multiplier]Multiplies amount of wood collected.GMSetBushGainRate [multiplier]Multiplies amount of plants collected.GMSetOreGainRate [multiplier]Multiplies amount of ore collected.GMSetCropReapRate [multiplier]Multiplies amount of crops collected.GMSetFleshGainRate [multiplier]Multiplies amount of items collected from corpses.GMSetCropGrowRate [multiplier]Multiplies growth speed of planted crops.List of Building Defense CommandsSetPlayerMaxHouseFlagNumberMax number of Beacons each player can build.SetGJConstructMaxNumRatio [multiplier]Max number of work-type structures each player can build will be multiplied by this value.SetHFTrapMaxNum [amount]Max number of traps that can be within Beacon coverage.SetHFTurretMaxNum [amount]Max number of turrets that can be within Beacon coverage.SetConstructDefenseRatio [ratio]Damage taken is multiplied by this value.SetTrapDefenseRatio [ratio]Damage taken is multiplied by this value.SetTrapDamageRatio [multiplier]Multiplies damage dealt by traps.SetTurretDamageRatio [multiplier]Multiplies damage dealt by turrets.SetConstructMaxHealthRatio [multiplier]Multiplies the max Durability of structures.SetConstructReturnHPRatio [multiplier]Multiplies the Durability recovery speed of placed structures.SetHouseFlagRepairHealthRatio [multiplier]Multiplies the Durability recovery speed of structures within auto-repair range of a Beacon.GMSetTTC_Oil_Rate [multiplier]Multiplies resources collected from Oil Wells.GMSetWaterCollector_Rate [multiplier]Multiplies resources collected from Dew Collectors.GMSetTTC_Ore_Rate [multiplier]Multiplies resources collected from Mines.GMSetTTC_Fish_Rate [multiplier]Multiplies resources collected from Fish Baskets.SetCHFDamagedRateByPlayer [ratio]Damage that beacons take from player firearms is multiplied by this value.SetCHFDamagedRateByVehicle [ratio]Damage that beacons take from player vehicles is multiplied by this value.SetCHFDamagedRateByNpc [ratio]Damage that beacons take from NPCs is multiplied by this value.SetHouseFlagExcitantTime [number]Sets the amount of time that beacons can be attacked. Values must be between 0 and 24.

rumpel · 15.11.2023, 06:55 Uhr

Hier geht es zur Deutschen Wiki Seite

https://wiki.playthefront.com/wiki/wiki_de-DE.html

Lg

rumpel  ;)

Original-Thema im Forum ansehen

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